package eval

import (
	
	

	
	
)

// Ns is the runtime representation of a namespace. The zero value of Ns is an
// empty namespace. To create a non-empty Ns, use either NsBuilder or CombineNs.
//
// An Ns is immutable after creation.
type Ns struct {
	// All variables in the namespace. Static variable accesses are compiled
	// into indexed accesses into this slice.
	slots []vars.Var
	// Names for the variables, used for introspection. Typical real programs
	// only contain a small number of names in each namespace, in which case a
	// linear search in a slice is usually faster than map access.
	names []string
	// Whether the variable has been deleted. Deleted variables can still be
	// kept in the Ns since there might be a reference to them in a closure.
	// Shadowed variables are also considered deleted.
	deleted []bool
}

// CombineNs returns an *Ns that contains all the bindings from both ns1 and
// ns2. Names in ns2 takes precedence over those in ns1.
func ( *Ns,  *Ns) *Ns {
	 := &Ns{
		append([]vars.Var(nil), .slots...),
		append([]string(nil), .names...),
		append([]bool(nil), .deleted...)}
	 := map[string]bool{}
	for ,  := range .names {
		if !.deleted[] {
			[] = true
		}
	}
	for ,  := range .names {
		if !.deleted[] && ![] {
			.slots = append(.slots, .slots[])
			.names = append(.names, )
			.deleted = append(.deleted, false)
		}
	}
	return 
}

// Kind returns "ns".
func ( *Ns) () string {
	return "ns"
}

// Hash returns a hash of the address of ns.
func ( *Ns) () uint32 {
	return hash.Pointer(unsafe.Pointer())
}

// Equal returns whether rhs has the same identity as ns.
func ( *Ns) ( interface{}) bool {
	if ,  := .(*Ns);  {
		return  == 
	}
	return false
}

// Repr returns an opaque representation of the Ns showing its address.
func ( *Ns) (int) string {
	return fmt.Sprintf("<ns %p>", )
}

// Index looks up a variable with the given name, and returns its value if it
// exists. This is only used for introspection from Elvish code; for
// introspection from Go code, use IndexName.
func ( *Ns) ( interface{}) (interface{}, bool) {
	if ,  := .(string);  {
		 := .IndexName()
		if  == nil {
			return nil, false
		}
		return .Get(), true
	}
	return nil, false
}

// IndexName looks up a variable with the given name, and returns its value if it exists, or nil if
// it does not. This is the type-safe version of Index and is useful for introspection from Go code.
func ( *Ns) ( string) vars.Var {
	 := .lookup()
	if  != -1 {
		return .slots[]
	}
	return nil
}

func ( *Ns) ( string) int {
	for ,  := range .names {
		if  ==  && !.deleted[] {
			return 
		}
	}
	return -1
}

// IterateKeys produces the names of all the variables in this Ns.
func ( *Ns) ( func(interface{}) bool) {
	for ,  := range .names {
		if .slots[] == nil || .deleted[] {
			continue
		}
		if !() {
			break
		}
	}
}

// IterateNames produces the names of all variables in the Ns. It is the
// type-safe version of IterateKeys and is useful for introspection from Go
// code. It doesn't support breaking early.
func ( *Ns) ( func(string)) {
	for ,  := range .names {
		if .slots[] != nil && !.deleted[] {
			()
		}
	}
}

// HasName reports whether the Ns has a variable with the given name.
func ( *Ns) ( string) bool {
	for ,  := range .names {
		if  ==  && !.deleted[] {
			return .slots[] != nil
		}
	}
	return false
}

func ( *Ns) () *staticNs {
	return &staticNs{.names, .deleted}
}

// NsBuilder is a helper type used for building an Ns.
type NsBuilder map[string]vars.Var

// Add adds a variable.
func ( NsBuilder) ( string,  vars.Var) NsBuilder {
	[] = 
	return 
}

// AddFn adds a function. The resulting variable will be read-only.
func ( NsBuilder) ( string,  Callable) NsBuilder {
	return .Add(+FnSuffix, vars.NewReadOnly())
}

// AddNs adds a sub-namespace. The resulting variable will be read-only.
func ( NsBuilder) ( string,  *Ns) NsBuilder {
	return .Add(+NsSuffix, vars.NewReadOnly())
}

// AddGoFn adds a Go function. The resulting variable will be read-only.
func ( NsBuilder) (,  string,  interface{}) NsBuilder {
	return .AddFn(, NewGoFn(+, ))
}

// AddGoFns adds Go functions. The resulting variables will be read-only.
func ( NsBuilder) ( string,  map[string]interface{}) NsBuilder {
	for ,  := range  {
		.AddGoFn(, , )
	}
	return 
}

// Ns builds a namespace.
func ( NsBuilder) () *Ns {
	 := len()
	 := &Ns{make([]vars.Var, ), make([]string, ), make([]bool, )}
	 := 0
	for ,  := range  {
		.slots[] = 
		.names[] = 
		++
	}
	return 
}

// The compile-time representation of a namespace. Called "static" namespace
// since it contains information that are known without executing the code.
// The data structure itself, however, is not static, and gets mutated as the
// compiler gains more information about the namespace. The zero value of
// staticNs is an empty namespace.
type staticNs struct {
	names   []string
	deleted []bool
}

func ( *staticNs) () *staticNs {
	return &staticNs{
		append([]string{}, .names...), append([]bool{}, .deleted...)}
}

func ( *staticNs) ( string) {
	if  := .lookup();  != -1 {
		.deleted[] = true
	}
}

// Adds a name, shadowing any existing one.
func ( *staticNs) ( string) int {
	.del()
	return .addInner()
}

// Adds a name, assuming that it either doesn't exist yet or has been deleted.
func ( *staticNs) ( string) int {
	.names = append(.names, )
	.deleted = append(.deleted, false)
	return len(.names) - 1
}

func ( *staticNs) ( string) int {
	for ,  := range .names {
		if  ==  && !.deleted[] {
			return 
		}
	}
	return -1
}

type staticUpNs struct {
	names []string
	// For each name, whether the upvalue comes from the immediate outer scope,
	// i.e. the local scope a lambda is evaluated in.
	local []bool
	// Index of the upvalue variable, either into the local scope (if
	// the corresponding value in local is true) or the up scope (if the
	// corresponding value in local is false).
	index []int
}

func ( *staticUpNs) ( string,  bool,  int) int {
	for ,  := range .names {
		if  ==  {
			return 
		}
	}
	.names = append(.names, )
	.local = append(.local, )
	.index = append(.index, )
	return len(.names) - 1
}